How to Write a Ray Tracer Intuitively

Ray tracing is the process of simulating light rays to render a 3D scene. It seems really complicated at first, but it's actually quite simple. After reading this post, you could easily implement one yourself!

Originally posted on the Scott Logic blog

This part of the series of the BBC Micro:Bit was written especially for the Scott Logic blog. Therefore, you'll have to read it over there instead!